Limegarden.net Personal site of Wouter Lindenhof

5Feb/090

CrayonToon Shader WIP

Just showing off some work in progress


Normal toon shader Normal toon shader with cross hatching

Click on either image to see a large scale version of it.


The right picture is the same as the left image, but before I apply outlining I have (ab-)used my own cross-hatching algorithm.

8Oct/080

Shimmer shaders, practical jokes and farts…

"What? Farts in the title? I bet this must be interesting!"
And yes, it is interesting!

During one of the SFX lectures at school we were discussing shimmer shaders. Shimmering is an effect when something is extremely hot and you can see the air around it vibrate. In real life we have this with highway or deserts. The air above the ground is then so hot that it will hold a different density which causes the light to refract. In deserts you can get mirage where you think you see water in the desert, but in reality you are looking at the sky. This is because of light refraction.

In games we often use this for our lava monsters or on the lave itself or anything else that represents extreme heat. However as we were discussing this in the class I suddenly got this crazy idea of using to simulate a fart. Of course only suggesting this idea in class was good for a few laughs, but since I liked the idea, I actually made it and I'm ready to show it in class. Yes, I love practical jokes (the kind that don't piss anyone off).

The example is quite simple. Use WASD to move around and when you hold the left mouse button down you can use the mouse to rotate. Further you might notice that the girl is also shimmering. This is because she is hot as well.

PS: The fart sound is not mine :)

Download Fart.rar
Requirements: You need to have the latest DirectX 9.0 installed (June 2008) release
If you are missing something like "D3DX9_39.dll" than you need to run the DirectX webupdate.