Limegarden.net Personal site of Wouter Lindenhof

28Aug/100

Releasing first version of Story Editor

As you can read from the title, I'm releasing the very first version of story editor. If it's not working please let me know.

You can download Story Editor for free from here.

Just extract it where you want it and run StoryEditor. The application should explain itself but if you really need some guidance, just press ctrl+O and open "tutorial story" and if you wonder if you should open the zip file or not, then yes, it is the zip file. If have not yet decided on a extension, so until then it will remain to be zip file. Anyway the tutorial should explain a few things.

For now I'm going to bed and get some of those fairly rare Zzz's. ;)

UPDATE: There has already been a bug found. If you remove anything but the last scene then the scene that is selected after that will contain what was in the old scene. So don't press remove: I will have this fixed tomorrow.

23Mar/100

Nova – Alpha 1

I have given Nova, my graphics engine, a milestone named “Alpha 1”. This means that the engine will need to fulfill certain conditions at a certain time.

The good news is that I might release it to the public for free (including source) if I find the quality good enough.

I have been using Nova for quite sometime now for my graduation project and except for a few small issues (the math part is not to my liking) I have absolute no issues with it. This is rare since I tend to over criticize my work (I once argued with my teacher after getting the highest possible score because I felt the need to point out the mistakes I made).

If your expecting a fully fledged engine with scene graphs, model loaders and million of other features I think I will have to disappoint you. Nova was intended to be an engine that was in the first place easy to use and in the second place was flexible. At the current state it is a perfect engine for rapid prototyping and highly specialized low level work. But that might change with later iterations. After all this is only the first release (an alpha to boot).

Anyway I will post more information about the possible release over time. The milestone for now has been set on 1 may of 2010.