Limegarden.net Personal site of Wouter Lindenhof

Curriculum Vitae

To view the projects that I have done and are public, please see my portfolio

Personal Details

Name: Wouter Lindenhof
Address: Duiventoren 191
4731MS Oudenbosch, Netherlands
Telephone: +31 6 1835 5005
E-mail: WouterLindenhof@gmail.com
Date of Birth: 14 June 1986
Nationality: Dutch

Education

2002 – 2006 Da Vinci College, Dordrecht, The Netherlands
  ICT Administrator Level 4

  • IT Project management
  • C++ Programming
  • CISCO CCNA
  • Software management
2006 – Current NHTV Breda, The Netherlands
 

International Game Architecture and Design

First Year
Graphics Fundamentals, Audio Fundamentals, Game Lab, Mathematics, C++ Programming  , Prototyping Testing and fine Tuning, Spatial Design Theory, Game Production and Project Management.

Second Year
Ray Tracing, OpenGL, Nvidia CG Shaders, Software rasterizer, Physics, Tools and Techniques, AI Programming, Multi-core programming, Audio Programming, Narratology, Character Development and Storytelling, Games and Emotions

Third Year
Special Effects & Animation, Research, Database, Console Programming, Compiler Technology & Interpreters

 

Work history

Q1 2004 – Q2 2004 Philips Lighting Roosendaal, The Netherlands

Role:

IT Assistant
Developing a production efficiency model
Developed software to communicate with laser printer
Q1 2005 – Q2 2005 DND Business Solutions Dordrecht, The Netherlands
Role: Junior Developer of a web based CRM application
Co-developed CRM application
8-08-2005 – 19-08-2005 Philips Lighting Roosendaal, The Netherlands
Role: Temporarily replacement of a lead developer working on an application to simplify massive changes to tickets.
Project: Mass Change For Packaging
Q1 2006 – Q2 2006 End Project IT Academy for Hollywoud, The Netherlands
Role: Programmer
A single sales system for the entire Cinema
14 April 2009 – 1 September 2009 Codeglue B.V., The Netherlands
Role: Game Developer & Game Tool developer
Released game: iSpiral (product page), Internal tech-researcher, Engine porting

COMPUTER LITERACY

Programming Languages: C++ (various standards), Objective C C# .NET, VB .NET
  OpenGL, DirectX 9.0+ XNA
  HTML, DHTML, CSS SQL (MySQL, T-SQL, PostgreSQL)
  JavaScript, Jscript PHP 4, PHP 5
  Lua, Ruby, Python NVidia CG Shader
     
Source Control: Subversion Trac
     
Software packages: Visual Studio 2003, 2005 Visual Studio 2008, 2010
  Visual Studio 6 Autodesk Maya 8.0
  Code::Blocks Microsoft Office
     
Operating Systems: Windows XP, Vista, 7 Windows 2000 Server (certified)
  iPod, iPhone, iPhone 3G Mac OS X
  Ubuntu 7  
     
Other Hardware: Industrial Printers  

 

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